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Full Game OSTs
& Music Projects

My journey started all the way back in 2009. I had the immense privilege of studying audio theory in a private music school based in Montreal called Musitechnic. From there on out, I knew that video game music was what I wanted to do. Since then, I had the chance to work on many projects with some incredible people. If you fancy listening to one of those games full OST, or any other music project I worked on, this is the place!

Platform: iOS

Title: Fruity Jelly 

Fruity Jelly is an iOS game that got around 250k downloads back in the days of 2010-2013. I was looking for a small indie dev team at the time and found a French team of students who wanted to make the kind of games I thrive for.


This team was composed of David Sitbon (Graphic Designer), Quentin Secconi (Programmer), Ahmin Hafidi (Game Designer), and I, Dominic Aubin Jean (Music Composer). The music was heavily inspired by my favourite games, such as Banjo-Kazooie, Super Mario 64, Donkey Kong Country, and Paper Mario. 

Platform: PC

Title: Rising Inferno

Rising Inferno was the 1st Place grand Winner of the InnovGame 2010 Contest. The theme of the competition was 'Conquest'. We had only a few weeks in order to make the entire game from scratch while competing against many talented teams.

In RI, you control a demon with a big sword, Diablo, and you must conquer Paradise by killing lots of goofy angels and steal their souls. A shop was available between the levels to take a break and upgrade your character by spending the souls as a currency.

The Music was mostly inspired by Earthworm Jim and various heavy metal bands. A lot of people still consider this album as some of my best work to this day.

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